From the desert wastes of the East come the Assamites, and they bring with them a miasma of terror. The Assamites are known throughout vampire society as a clan of murderous assassins, working for whoever can pay their price. The price they charge for their work is the vitae of other Kindred; for the Assamites, diablerie is the greatest sacrament. Assamites tend to avoid the affairs of the Camarilla and the Sabbat, working for either or both sides in pursuit of their goals. Assamites rarely form true alliances with other Kindred, for they consider other Children of Caine to be of inferior stock. Unlike the other clans, the Assamites do not claim to have a founder of the Third Generation. Rather, they believe their founder to be a member of the Second Generation, making all other Cainites flawed copies of themselves. Nickname: Assassins Sect: The Assamites hold Sabbat and Camarilla in equal contempt. Some Assamites remain among the Sabbat, and a scattered few exist as loners in the Camarilla. Appearance: Assamites tend to dress stylishly but practically. Aquiline noses, dark hair and slim graceful builds dominate the clan’s membership, though African members obviously bear more Nubian characteristics. Recently, a number of Westerners have been introduced into the clan, though they remain in the minority. These individuals may have almost any appearance, as they are chosen for their skill, not their looks. Also, Assamites’ skin grows darker as they age (as opposed to other vampires, whose skin gets paler with age); particularly ancient Assamites are almost ebony in complexion. Haven: Most clan elders make their homes at Alamut, the clan stronghold, which is located high atop a mountain thought to be somewhere in moderN Turkey. Neonates and operatives abroad typically select remote, inaccessible locations to ensure that they receive no unexpected guests. Background: Many Assamite fida’i (newly Embraced apprentices) hail from Asia Minor or northern Africa. Most members of the clan have been involved with assassination, wet work or terrorist activities for some portion of their mortal lives, though this is less true among the Assamite sorceror bloodline. Recently, the clan has Embraced many neonates from the Western stock among which it moves, particularly soldiers, criminals and street gangsters. Character Creation: Assamites favor Physical Attributes, with Mental Attributes a close second. The Assassins favor Skills and Talents equally. Assamites typically have similar Natures and Demeanors, as subterfuge isn’t their style, but rarely are they the exact same. Popular Backgrounds include Mentor, Contacts and, of course, Generation. Clan Disciplines: Celerity, Obfuscate, Quietus Weaknesses: In light of their recent circumvention of the Tremere blood-curse, the Assamites have reacquired their appreciable taste for vitae, particularly that of other Kindred. Having been forced to rely on alchemical blood potions for much of its modern history, the clan is easily addicted to the blood of other vampires. When (not if) the character's addiction manifests, the consuming need for blood should be roleplayed. (Sanguinary frenzy is possible once addicted to another's blood.) Clan Assamite no longer sees the need to hide its vampiric nature. Organization: Elders of the clan still orchestrate the Assassins’ movements from the Eagle’s Nest at Alamut, but more and more Assamites have been dispatched throughout the world killing Kindred with or without sanction or contracts. Many of the clan’s former “rules of engagement” such as the prohibition against hunting an opponent who’d already bested another Assamite — have been discarded. To those outside the clan, it appears as if the Assamites are running rampant. Assamites organize themselves into units similar to Sabbat packs; these bands are known as falaqi. A falaqi typically consists of two or three Kindred who infiltrate a city and gain a foothold there. Assamites in a city engage in activities common to many Kindred (establishing power bases, cultivating herds), but also weaken rival Kindred through selective assassinations, for they do not see the Sixth Tradition as applying to them. Bloodlines: The Assamite sorceror bloodline specializes in the study of Thaumaturgy and Middle Eastern magic. Sorcerors almost never leave the confines of Alamut, and certainly never engage in assassination activities. They instead refine their — and accordingly, the clan’s — knowledge of blood magic. Assamite sorcerors forsake Celerity, instead learning Thaumaturgy as a clan Discipline, but must spend an extra blood point on all Thaumaturgical invocations. Assamite antitribu of the Sabbat differ very little from their independent counterparts, their only variance being their nominal allegiance to the sect. Assamites and their antitribu relate very well, particularly since the parent clan’s breaking of the Tremere curse. Quote: "Save your breath, weak one no one will hear your screams. Now aid me on my journey back to Haqim’s grace...." Note: There are different sects within the Assamite clan: Sorcerer and Warrior. Play a vampire, a unique character, not a " clan clone. " |