The Eternal Night

The Aftermath begins
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 Post subject: 11: FAE-BLOODED HUMANS
PostPosted: Tue Jan 16, 2007 5:32 pm 
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Joined: Mon Jan 15, 2007 10:54 pm
Posts: 1855
Location: Imagination
Name:
Creature: Fae-Blooded Humans
Chronicle:
Player: ((Site Name))

Portrayal:

Nature:
Demeanor:
Concept:
% of Fae-Blood:

Hair color:
Eye Color:
Height:
Weight:
Age:

Nationality:
Place of Origin:


PHYSICALS

Strength:
Dexterity:
Stamina:

SOCIALS

Charisma:
Manipulation:
Appearance:

MENTALS

Perception:
Intelligence:
Wits:


TALENTS

Acting:
Alertness:
Athletics:
Brawl:
Dodge:
Empathy:
Expression:
Intimidation:
Leadership:
Streetwise:
Subterfuge:

SECONDARY TALENTS


SKILLS

Animal Ken:
Crafts:
Drive/Ride:
Etiquette:
Firearms:
Melee:
Performance:
Repair:
Security:
Stealth:
Survival:

SECONDARY SKILLS


KNOWLEDGES

Academics:
Computer/ Enigmas:
Finance:
Investigation:
Law:
Linguistics: ((Native Language does not count))
Medicine:
Occult:
Politics:
Science:

SECONDARY KNOWLEDGES


LORES
'
History:
Supernatural:

OTHER TRAITS

Allies:
Contacts Major:
Contacts Minor:
Influence:
Mentor:
Resources:

HUMANITY:
WILLPOWER:
BLOODPOOL: 10

VIRTUES

Conscience/Conviction:
Self-Control/Instinct:
Courage:

TALENT w/RATING


PATH w/RATING


RITUALS w/LEVEL#


MERITS


FLAWS


DERANGEMENTS



Secondary Abilities (Talents, Skills, Knowledges) can be picked for free up to 3 dots at the beginning. BUT once the stat sheet is approved, then the cost for secondary abilities are 1/2 the normal cost of abilities.

Physicals, Socials and Mentals all start out with ONE dot. These characters tend to have a VERY high Appearance, so their Appearance Rating starts out at a 5.

The point in making a any character is not to make the most knowledgeable or strongest character you can make. You want your character WELL-ROUNDED to the Concept that you have chosen. Please keep that in mind when you are building your character. If you have extra points from Post mortuum, you need to follow the rules upon using those points. Do not overdo it, please.

For these characters, one needs to make sure that they have the Laws of the Hunt - Red Book to see what they are able to use. Many of these powers are like Psionics, but are not the same.


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